• MALINETTE OBJECTS 0.90

    Developped by Reso-nance numérique
  • in

    • arduino-in : Get analog sensors from an Arduino
    • arduino-in-num : Get digital sensors from an Arduino
    • joystick : Get the joystick device
    • key-char : Get the 10 first alphabetic keys from the keyboard.
    • key-makey : Get keys from a MakeyMakey device (arrows space click wasd)
    • key-num : Get 10 numerical keys from a keyboard.
    • mouse : Get the X and Y positions from mouse device
  • out

    • arduino-out : Send data to Arduino outputs : digital + PWM + servo
    • midi-out : Send MIDI notes
    • osc-out : UDP/OSC connection
  • video

    • track-areas : Track changes of luminosity in areas
    • track-color : Track a color area
    • track-motion : Track motion of pixels (blob)
    • video-color : Set color balance
    • video-crop : Get a part of an image (crop)
    • video-effects : Video effects : inversion - contrast - blur - ...
    • video-eye : Control the camera positions
    • video-graph : Display a line like an oscilloscope
    • video-halftone : Halftone (print point) effect
    • video-images : Display images
    • video-in : Get video from a camera
    • video-kalei : Kaleidoscope effect
    • video-larsen : Feedback video
    • video-lumaoffset : Offset pixels depending on the luminance
    • video-mix : Mix two sources of video
    • video-object : 2D and 3D objects : cube - sphere - 3d model ...
    • video-out : Display video elements on the screen (rectangle)
    • video-rec-file : Record video into a file
    • video-rec : Record videos in live
    • video-sampler : Record and play video
    • video-text : Display text
    • video-xyz : 3D rotate and translate
  • audio

    • audio-attack : Trigger a sound with a basic enveloppe
    • audio-bank : Load a folder of sounds
    • audio-chorus : Chorus effect
    • audio-comp : Waveshaping compressor
    • audio-delay : Simple delay
    • audio-delay4 : 4 bands audio delay
    • audio-disto : Simple distortion
    • audio-eq13 : Equalizer 13 bands
    • audio-eq3 : Simple 3 band equalizer
    • audio-filter : Classic audio filter cutoff/resonance
    • audio-flanger : Flanger effect
    • audio-formant : Materials and vowels synthesis
    • audio-freeze : Freeze the sound
    • audio-in : Get audio input - pitch and sound level
    • audio-lowfi : Decrease sound quality
    • audio-map : Map audio signal
    • audio-mix : Mix two sounds
    • audio-moog : Moog filter effect
    • audio-nb : Convert audio to numbers with mapping
    • audio-out : Audio bus send audio to the [audio-master]
    • audio-pan : Panning stereo
    • audio-phaser : Phaser effect
    • audio-pitch : Pitch the sound
    • audio-rec-file : Record stereo sound to a file
    • audio-rec : Record mono sounds
    • audio-reverb : Reverberation
    • audio-sampler : Play and record sounds (mono)
    • audio-vocoder : Vocoder effect
    • audio-vol : Simple volume mixer
    • fftscope~ : See frequencies spectrum of an audio signal
    • hat2 : Simple percussion
    • oscilloscope~ : See audio signal in time
    • out~ : Simple audio out
    • synth-bass : Bass synthetiser
    • synth-drums : Synthesis sound of 4 drums : kick - snare - hat - crash
    • synth-fm : FM synthesis
    • synth : Waveforms synthetizer
    • synth-material : Sound synthesis from physical properties of materials
    • synth-pluck : String pizzicato synthesis
    • synth-wobble : Dubstep bass with nice LFO filtering
    • synth-xylo : Xylophone synthesis.
    • synth~ : Waveforms synthetiser (Hertz version)
  • numbers

    • bang-line : Send values in time
    • bangs : Send a serie of delayed bangs
    • between : Let pass numbers between the 2 values
    • bpm-ms : Convert BPM (Beat per minute) to Ms (Milliseconds)
    • chance : Percentage chance of action
    • count : Simple counter
    • data-sampler : Record and play a flow of data from a file
    • fade : Fade between two values
    • flow : Switch data flow
    • for : Send a serie of numbers
    • g : Read and write data with a graphical array
    • g-play : Read and write data with a breakpoints array
    • inverse : Inverse the value
    • m : Store and write data (minimalist version of mem)
    • map-auto : Automap useful for sensor calibration
    • map : Map a number between the boundaries (rule of three)
    • mem : Store and read data from a file (presets)
    • mem16 : Memorize presets for seq16
    • midi-hz : Conversion between Midi and Hertz
    • midi-sampler : Play and record into a midi file
    • multimeter : Calculate the Resistance and the Voltage of a sensor
    • notescale : Convert midi numbers to musical scale
    • onoff : Convert a bang to a switch timer
    • oscilloscope : See data values in time
    • physics : Simulate physic caracteristics like elasticity and gravity
    • rand-bangs : Send a random number of delayed bangs
    • rand-del : Random delay into a range time
    • rand : Output a random value
    • rand-n : Random N unique numbers into a range of numbers
    • rand-range : Random a min and a max value inside a range
    • rand-sel : Send a bang after a random number of bang
    • rand-walk : Random walk generator
    • start : Trigger a bang at startup
    • taptempo : Get tempo between two triggers
  • seq

    • seq-count : Basic sequencer
    • seq-count2 : Sequencer with more graphical actions
    • seq-nb : Sequencer with 8 steps of number
    • seq16-count : 16 steps sequencer
    • seq16 : 16 steps line
    • seq16-nb : 16 steps sequence of numbers
    • seq16-pulse :
    • seq16x3 : Matrix of 16 steps lines
    • seq24-count : 24 steps sequencer
    • seq24 : 24 steps line
    • seq24-nb : 24 steps sequence of numbers
    • seq24x6 : Matrix of 24 steps lines
    • seq8-count : 8 steps sequencer
    • seq8 : 8 steps line
    • seq8-nb : 8 steps sequence of numbers
    • seq8x3 : Matrix of 8 steps lines