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Les deux révisions précédentes Révision précédente Prochaine révision | Révision précédente | ||
materiel:rpi:gpio:accueil [2016/12/05 19:23] resonance [Entreés] |
materiel:rpi:gpio:accueil [2018/05/15 16:16] (Version actuelle) resonance |
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+ | ===== Ligne de commande ===== | ||
+ | | ||
+ | |||
+ | |||
+ | sudo -i | ||
+ | |||
+ | Setup to control pin as output | ||
+ | |||
+ | Substitute 23 in the following commands for your GPIO number (GPIO, not pin number) | ||
+ | |||
+ | |||
+ | echo " | ||
+ | echo " | ||
+ | |||
+ | Control Output State | ||
+ | |||
+ | |||
+ | echo " | ||
+ | echo " | ||
+ | |||
+ | Setup to read pin as an input | ||
+ | |||
+ | Substitute 23 in the following commands for your GPIO number (GPIO, not pin number) | ||
+ | |||
+ | |||
+ | echo " | ||
+ | echo " | ||
+ | |||
+ | Read its state | ||
+ | |||
+ | |||
+ | cat / | ||
+ | |||
+ | To Release A Pin Afterwards | ||
+ | |||
+ | |||
+ | echo " | ||
+ | |||
+ | ===== Avec Python ===== | ||
Avec la biblio RPI.gpio et la biblio gpiozero : | Avec la biblio RPI.gpio et la biblio gpiozero : | ||
Here’s a list of devices which currently supported: | Here’s a list of devices which currently supported: | ||
Ligne 127: | Ligne 166: | ||
b2.when_pressed = launch_sound2 | b2.when_pressed = launch_sound2 | ||
+ | pause() | ||
+ | </ | ||
+ | |||
+ | |||
+ | |||
+ | **Même chose en plus souple** | ||
+ | <code java> | ||
+ | from gpiozero import LED, Button | ||
+ | from signal import pause | ||
+ | import pygame | ||
+ | |||
+ | |||
+ | button1 = Button(2) | ||
+ | button2 = Button(3) | ||
+ | led = LED(17) | ||
+ | pygame.mixer.init() | ||
+ | monson1 =pygame.mixer.Sound('/ | ||
+ | monson2 =pygame.mixer.Sound('/ | ||
+ | |||
+ | # dictionnaire clé/valeur pour lister les sons | ||
+ | sounds = {button1: monson1, | ||
+ | button2: monson2} | ||
+ | |||
+ | def stateON(button): | ||
+ | sounds[button].play() | ||
+ | led.on() | ||
+ | |||
+ | def stateOFF(button): | ||
+ | sounds[button].stop() | ||
+ | led.off() | ||
+ | |||
+ | def btntest(): | ||
+ | # parcours l' | ||
+ | for button in sounds.keys(): | ||
+ | # when_pressed envoie apr defaut le bouton en tant qu' | ||
+ | button.when_pressed = stateON | ||
+ | button.when_released = stateOFF | ||
+ | |||
+ | btntest() | ||
pause() | pause() | ||
</ | </ |